3d game – Up, up, and away
Class: UBC Computer Science – Introduction to Graphics
Role: C++ game development using OpenGL and GLUT on Linux/Mac OS X
Dates: An interesting 18 hours sometime in April 2007
This is a selection of work I've done in recent years.
I like programming best when combined with design to solve problems for real people, so generally I design and code user interfaces, though I'll dabble in game dev and print/crafts as well.
Class: UBC Computer Science – Introduction to Graphics
Role: C++ game development using OpenGL and GLUT on Linux/Mac OS X
Dates: An interesting 18 hours sometime in April 2007