Hello.

This is a selection of work I've done in recent years.

I like programming best when combined with design to solve problems for real people, so generally I design and code user interfaces, though I'll dabble in game dev and print/crafts as well.

3d game – Up, up, and away

Class: UBC Computer Science – Introduction to Graphics

Role: C++ game development using OpenGL and GLUT on Linux/Mac OS X

Dates: An interesting 18 hours sometime in April 2007

I wrote a simple game involving a hot-air balloon and some dangerous skybound obstacles: lightning bolts, scary clouds, rainbows, and the like. When I find some less ugly textures, I'll post a demo.