About this site
This site is run on a prototype of a system I'm in the process of building. For the animation effects, I use the Mootools framework and Moognify, a plugin written by Tobias Wallin, released under the MIT license.
And you are...
Michelle, programmer, UI designer, writer, hybrid.
I am currently working with some superawesomeamazing people on a game title.
I love books and I love computers, so I double-majored in Computer Science and English Literature at UBC and graduated just last May. My focus was on HCI and 20th century lit and literary theory, and my interests lie where the areas of art, design, and technology intersect. I like programming, but I like it best when it's coupled with design to solve problems for real people. Similarly, I'm interested in the effects of technology on language and literature: not just technology's impact on paper media, but also its influence on the written word itself.
People tell me that English and Comp Sci are a weird combination, but it's not true. It's just that CompSci students are in love with languages that humans don't speak, and lit students are the other way around. I like both.
Other things I enjoy: trying everything, typography, ice hockey, video & table-top games, reading, ramen, making music, PvP, tea, the ocean, mashups, pandas, and winning.
Contacting me
Feel free to email, call, etc. I respond to email fastest. Depending on my schedule, I am sometimes available for freelance work, and I'm always open to interesting projects.
I like hearing from other people and I read every bit of email sent my way (except for the ones about penile enhancement and such). I appreciate any comments/criticism that you take the time to send my way. Thanks so much!